DESIGN PHASE
Description of the Instruction
Setting, Activities, and sequence
Describe the setting in which your instruction will take place or your product will be used. This will either be your description of a real setting you have visited as part of your analysis, or a realistic description of the setting suggested by the context you have chosen for the project. This setting is the specific location where the instruction will take place … your context might be a sports facility or a museum, but your setting will be the classroom or environment within that facility where the lesson is to be conducted. Describe the actual sequence of events and activities that make up your instruction. This may be presented in a table or in a numbered format to meet your needs. The detail should be sufficient to allow your readers to visualize the entire flow of your instruction from beginning to end. Adapt this section according to your project purpose.
Describe the setting in which your instruction will take place or your product will be used. This will either be your description of a real setting you have visited as part of your analysis, or a realistic description of the setting suggested by the context you have chosen for the project. This setting is the specific location where the instruction will take place … your context might be a sports facility or a museum, but your setting will be the classroom or environment within that facility where the lesson is to be conducted. Describe the actual sequence of events and activities that make up your instruction. This may be presented in a table or in a numbered format to meet your needs. The detail should be sufficient to allow your readers to visualize the entire flow of your instruction from beginning to end. Adapt this section according to your project purpose.
sTORYBOARD
Using the provided storyboard template, we have designed a bookbuilder book to teach our lesson.
leSSON pLAN
Videos and Media
bOOK bUILDER
aSSESSMENT - Lesson Review
Click "Term First" to read the question and click to flip for the answer or you may review the question and answer by checking the both sides option.
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Self-Assessment
Students will play a scatter game that will allow them to self-assess their knowledge of terms and concepts.
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Session eVALUATION - sURVEY mONKEY
Participants will be invited to participate in the following survey
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Lesson Assessment: Click Here to take test online
10 Multiple Choice Questions
- Teens who spend more than three hours per school day on online social networks are 110% more likely to be a victim of cyberbullying are are known as?
- Passwords
- Social & Digital Media
- 17%
- "Hyper-networking" teens
- To prevent your children from becoming victims of impersonation as a result of cyberbullying, you should teach them not to share their?
- 17%
- Social & Digital Media
- Passwords
- 90%
- What are three things you can do with your kids to learn what they are doing online?
- Create a Facebook page, upload a video, learn what a gaming box can do besides play games.
- Social & Digital Media
- Make a no cell phone, no laptop policy at bedtime.
Keep the lines of communication open - The average 8-18 year old spends 7 1/2 hours a day online.
- What percentage of teens were victimized by someone lying about them online.
- Social & Digital Media
- Passwords
- 90%
- 17%
- What type of media allows users to interact with and publish to each other, generally by means of the Internet.
- 17%
- 90%
- Social & Digital Media
- Passwords
- What are three ways to help fight against cyberbullying?
- The average 8-18 year old spends 7 1/2 hours a day online.
- the use of the Internet and related technologies to harm other people, in a deliberate, repeated, and hostile manner.
- Make a no cell phone, no laptop policy at bedtime.
Keep the lines of communication open - Give them a code of conduct for technology usage
Tell them to report cyberbullying behaviors.
Monitor their technology use and activity
- How often do students access media?
- Social & Digital Media
- "Hyper-networking" teens
- Passwords
- The average 8-18 year old spends 7 1/2 hours a day online.
- What percentage of victims will not inform a parent or trusted adult of their abuse.
- Social & Digital Media
- Passwords
- 90%
- 17%
- What is Cyberbullying?
- Make a no cell phone, no laptop policy at bedtime.
Keep the lines of communication open - the use of the Internet and related technologies to harm other people, in a deliberate, repeated, and hostile manner.
- The average 8-18 year old spends 7 1/2 hours a day online.
- Give them a code of conduct for technology usage
Tell them to report cyberbullying behaviors.
Monitor their technology use and activity
- Make a no cell phone, no laptop policy at bedtime.
- What can you do at home to protect your children from predators and overuse of media?
- Make a no cell phone, no laptop policy at bedtime.
Keep the lines of communication open - Create a Facebook page, upload a video, learn what a gaming box can do besides play games.
- Give them a code of conduct for technology usage
Tell them to report cyberbullying behaviors.
Monitor their technology use and activity - The average 8-18 year old spends 7 1/2 hours a day online.
- Make a no cell phone, no laptop policy at bedtime.
Workshop evaluation form

workshop_evaluation_form.pdf | |
File Size: | 41 kb |
File Type: |